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Video game adaptations of movies don't always turn out well, so it would be easy to dismiss this game based on the mediocre CGI-fest of the same name. Like the movie, the game takes place in a post-apocalyptic setting where dragons have appeared in vast numbers and replaced humans as the dominant species on Earth. Once you've played through the human campaign, where you drive around in various combat vehicles shooting dragons and eventually saving the world, the dragon campaign unlocks and the real fun begins.

Once you're given the chance to fly around as a dragon, torching fields and exploding trains with well-placed fireballs, there isn't much reason to return to the human campaign. Sure, the missions don't always feel balanced, but the catharsis of the dragon gameplay in Reign of Fire is undeniable.

Best of all, an unintended Easter egg is written into the game's story through the magic of hindsight; the final battle where the player's dragon destroys the last bastion of humanity takes place in Dragon Rage lets you get out all your pent-up aggression as a chonky red dragon whose sole purpose is destruction. This side-scrolling dopamine overload sees the player devouring villagers, tearing down castles, and roasting knights until nothing is left.

If that's not enough, a well-fed dragon can lay eggs and unleash her hatchlings to join in the fun or enter Rampage Mode to incinerate all in her path. It's not all mindless carnage, though - the game's combo system rewards strategic gameplay so really Dragon Rage is about mindful carnage. Prioritizing targets, destroying buildings at the right time, and carefully deploying Rampage Mode are all essential if you want your dragon's legendary hissy-fit to be remembered for all time.

There are plenty of retro shoot-'em-ups in space. The NES title Dragon Spirit took the classic genre and made it fantasy, putting the player in control of a dragon out to save the world from evil. It's a fun take on other games of the era like Xevious or Upgrades cause the player's dragon to mutate and adapt its form - for example, getting a double shot will make the dragon grow a second head. Dragon Spirit is also notable for its "Level 0" at the start of each run that determines the difficulty for the entire game.

If the player dies on this first stage, they get an easy campaign in a world where evil has largely already been vanquished. If Level 0 is successfully completed, however, Dragon Spirit's much more challenging true storyline starts up.

This forgotten gem allows the player to both create and destroy, fighting against an evil cult while shepherding their own followers. Rescue Dragon Flash. Minitais WebGL. Dragon Journey Flash. Dragons ro WebGL. Archero HTML5. Dragon Designer Flash. Senya and Oscar 2 WebGL. Dragon Vector Flash. Castle Woodwarf Flash. Transmigration Flash. Fire Spawn Flash. The Princess and The Dragon Flash.

Hopy Go Go Flash. Create a Dragon Flash. Mighty Dragons WebGL. Tiny Dragon Dressup Flash. Red Dragon Rampage Flash. End game. The game is more than just growing and surviving. After reaching adult, you can unravel the mystery that will allow your dragon to grow even larger, becoming an Elder dragon, or unlock an alpha class level character and be hunted for the rest of your days while being very powerful. Multiple Biomes. In Day of Dragons the landscapes are massive, often stretching to 16km x 16km making for a large open world ready for players to explore.

Redwood Biome. Desert Biome. Flying in the Desert. Flying under the Aurora. Sleeping in the Redwoods. A Game for Dragon Lovers "The development team, while small, is driven and constantly releasing sneak peeks at new, breathtaking assets to the community, who they are in frequent communication with.



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