Free download of generals




















Each faction gets around 7 missions each to play through so you get a nice amount of time to experience each one. For this game, many changes were made to how it played. It is the sheer might of the army you can build. You have so much variety to the types of artillery you can wield in this game that it is almost daunting! You can use a sniper, a powerful jet, huge tanks and of course a ton of ground troops too! You can really develop some clever strategies with this game.

Of course, the vast amount of choice also means that it is very easy to get things wrong! Added to this expansion was a cool mode all about generals. Each of the three factions has three generals and you get to pick one of them. Each one has something that makes them special as well as their own strengths and weaknesses. It is a cool mode and one you can easily waste many hours with.

There are still servers out there, so you can find a game quite easily. You can play with via LAN too so that is always an option. While I had fun playing with my friend, playing with a random who takes the game super serious I must admit is not as much fun as you would think. You can skip this in seconds Click here to continue. Download Now! Direct link. Become a powerful General to control massive armies of bleeding-edge military weaponry across a globe teetering on the brink of Armageddon.

Last update 4 Dec. Users rating: ratings. Command one of three unique sides, each with customizable high-tech arsenals ready to deliver unprecedented firepower on land or in the skies. Annihilate the opposition in the mission singleplayer campaign or dish out the damage in global multiplayer mayhem.

If you need help or have a question, contact us Would you like to update this product info? Is there any feedback you would like to provide? Click here. We want to make great games, not great games mixed with bad TV shows! Another familiar part of the Westwood games, that of resource management, has also been revamped for Generals. The USA use helicopters to pick up resources from supply piles and return them to their base, whereas the GLA use people to do the same thing.

The Chinese concentrate on hacking the Net for resources. China is a technological superpower that uses propaganda and the Internet to fuel its war effort, and the primary reason every one is going to war at all is the nefarious GLA, a terrorist group who are developing weapons of mass destruction. Starting to sound familiar? However, this doesn't mean it's just a brushed up version of Red Alert 2 with a few new units chucked in, there's far more happening beneath the surface than that.

However, this seems like gimmickry when compared to the tiny details you keep noticing out of the corner of your eye, which really add depth to the game. In fact, in many ways Generals is a more accurate portrayal of war than many official news reports. By now little things like this seem so fundamental to strategy games that you have to wonder why Westwood clung to their antiquated system for so long.

The traditional upgrading mode has been enhanced on several different levels. There are upgrades for some of the buildings and numerous upgrades for the units that endow them with extra weapons, speed and gain attack bonuses. Alongside that, as a player you gain promotions based on your performance during the game, which in turn allows you to access new technology. Resource gathering has been refined as well, so you're no longer worrying so much about little piles of tiberian or gold.

Controlling stockpiles and the various civilian buildings like hospitals and oil derricks is still an important part of gameplay, but each side has been given imaginative means of creating resources from inside their own base.

The Chinese use hacker units to steal money off the Internet while their supply trucks gather the meatier resources. Chinooks are the favoured transport method of the US and they also have supply drops to bring in extra resources.

The GLA are very versatile when it comes to bringing in the moola, and use workers to gather from the stockpiles and black markets to boost up their economy. They can also gain resources from the scrap left by burnt-out enemy vehicles. There are still the chubby pictorials for each unit and upgrade, vehicles and troops are still over and undersized against other units and their environment.

But what EA Pacific has retained from previous games is carefully chosen and spruced up for Generals, such as the always strong skirmish mode in which you have a choice of 24 maps. Genuine innovation in gaming is a rare and precious thing, and the Dune Ils, the SimCities and the Dooms of this world are getting fewer and fewer, as regurgitation becomes an all too frequent development technique.

While Age Of Mythology retained strong gameplay and upped the ante storyline wise, Generals has earned its Essential award through sheer level of detail, dribblesome graphics and a game that, above everything else, is extremely good fun to play. Being purely at the mercy of a set of linear missions is getting rather stale now.

Previous Westwood games experimented with this mildly, by allowing players to choose which areas to attack so the gaming experience wasn't always the same, and I'd hoped that Generals would offer at least this, if not more. This transition of the classic RTS series into the 3D arena was hardly unexpected after Emperor: Battle For Dune, but perhaps more surprising is that the gameplay and style marks a conscious return to the original games, despite the fact that developer EA Pacific only worked on Red Alert: 2 and the Yuri's Revenge expansion pack.

This time the game opts for a three-way military struggle between the forces of China, America and a terrorist organisation called the GLA Global Liberation Army.

As with the Dune games there's been a lot of honing done, so they're distinctly different both in terms of units and buildings, and also those intrinsic details that affect how a side physically plays - like resource management and secret weapons. Rather than being just a visual overhaul, EA Pacific has tried to integrate the new 3D environment into the very fabric of the game.

Instead of pushing units around on a seemingly unresponsive terrain, troops can actually land on top of buildings, jeeps can knock down trees, tanks can batter down walls and explosions devastate everything in their radius. And of course the animations and special effects are just as impressive as the rest of this graphical tour de force.

In Generals you can play as the Chinese, U. Global Liberation Army. Each army has its own strengths and weaknesses, offering wildly different ways to engage in combat but still managing to remain well balanced with their counterparts. What makes this game so disturbing is the G. Instead of relying on masses of infantry and swarm tactics like the army of China or technology and wealth like the U. That's right' you can lob Anthrax laden missiles at enemies, sneak in suicide bombers, disguise yourself as enemy units and travel the map near instantaneously through a network of tunnels.

The fact that this so closely mirrors the world we find ourselves in today and the dangers we face, both in the Middle East and North Korea, instills both a sense of horror to the game and grudging respect for EA. Generals is about modern warfare and like it or not, you can't create such a game without including the tactics of Al Qaeda, Iraq, and China.

This greatly enhances the feel of the game and makes for some interesting military Hail-Mary's near the end of a skirmish. The graphics are just incredible, offering beautifully rendered units that literally blow apart when destroyed, sometimes even hurtling drivers in the air.

Sounds too, create a sense of wonder with the echoing staccato of machine gun fire and deep wumph of grenade impacts. Multiplayer is slick and fast-paced with little to no lag, awarding 3 points for wins and nothing for losses so you can keep track of how your score compares to others.

Command and Conquer manages to once again make a spectacular franchise even better, adding a much needed sense of realism to a game of war and beefing it up with eye-grabbing graphics and sound'none of which slows the always fun pace of real time warfare. Browse games Game Portals.



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